ircproxy  The Ultimate Cyborg

ServerSession Member List

This is the complete list of members for ServerSession, including all inherited members.

auth_ping_argument(void) const ServerSession [inline]
authentication_successful(void)ServerSession
construct_network_object(std::string const &network_name, std::string const &domain)ServerSession
current_who_request(void)ServerSession [inline]
detected_network(networks_type::iterator network_iter)ServerSession
fatal_error(char const *error_msg)ServerSession
force_quit(timer_event_type_ct const &)ServerSession
found_network_name(void)ServerSession
get_nick(std::string const &nick_name, bool create=false)ServerSession
has_identity(void) const IdentityReference [inline]
i_support(void) const ServerSession [inline]
i_support(void)ServerSession [inline]
identity(void) const IdentityReference [inline]
identity(void)IdentityReference [inline]
IdentityReference(void)IdentityReference [inline, protected]
IdentityReference(Identity *identity)IdentityReference [inline, protected]
Index(void)Index< ServerSession > [inline, protected]
index(void) const Index< ServerSession > [inline]
join_pipeline(std::string const &channel_name)ServerSession
join_pipeline_type typedefServerSession
joined_channels(void)ServerSession [inline]
joined_channels(void) const ServerSession [inline]
joined_channels_type typedefServerSession
M_auth_stateServerSession [private]
M_detected_networkServerSession
M_disconnect_reasonServerSession [private]
M_i_supportServerSession [private]
M_join_pipelineServerSession [private]
M_joined_channelsServerSession [private]
M_message_event_serverServerSession [private]
M_network_nameServerSession [private]
M_output_queueServerSession [private]
M_server_connectionServerSession [private]
M_server_session_nicksServerSession [private]
M_umodesServerSession [private]
M_user_modeServerSession [private]
M_who_queueServerSession [private]
max_indexIndex< ServerSession > [static]
message_event_server(void)ServerSession [inline]
message_event_server(void) const ServerSession [inline]
network_connection_terminated(void)ServerSession [protected, virtual]
new_message_received(ServerMessageIn const &)ServerSession [protected, virtual]
nicks(void)ServerSession [inline]
nicks(void) const ServerSession [inline]
pop_who_request(void)ServerSession [inline]
queue_msg(MessageOut const &msg)ServerSession [inline]
queue_msg_as_is(ClientMessageIn const &msg)ServerSession
S_server_sessionsServerSession [private, static]
send_nick_write_event(PseudoMessageEventType const &, std::string nick)ServerSession [inline]
send_rejoins(void)ServerSession [private]
send_who_write_event(PseudoMessageEventType const &event_type, WhoRequest who_request)ServerSession
server_connection(void) const ServerSession [inline]
ServerSession(Identity &identity, ServerConnection &server_connection)ServerSession [inline]
set_auth_ping_argument(std::string const &auth_ping_argument)ServerSession [inline]
set_disconnect_reason(std::string const &disconnect_reason)ServerSession [inline]
set_identity(Identity *identity)IdentityReference [inline, protected]
size(void)Index< ServerSession > [inline, static]
start_authentication(void)ServerSession
user_mode(void)ServerSession [inline]
user_mode(void) const ServerSession [inline]
~Index(void)Index< ServerSession > [inline, protected]
~ServerSession()ServerSession


Copyright © 2005-2007 Carlo Wood.  All rights reserved.